Car Review: Nissan - GT-R  Series 09 (5 stars)

The Nissan GT-R turns the supercar world upside down and provides worryingly easy speed

It is slightly bizarre to sit and think that the Nissan range runs the whole gamut from brawny 370Z through the oddball Cube to the balls-out and brawny GT-R. The GT-R out of most of Nissan's cars really has a heritage to draw from amongst the Japanese manufacturer's back catalogue.

It is the spiritual successor the super-rare and superfast Skyline GT-R, which has attained almost mythical status in tuning circles. There's one knocking about somewhere with over 800bhp going to the wheels, such is the dedication.

Nissan pioneered the use of advanced technology with the original Skyline and here with the newer GT-R too, but wanted to create a car that still had some character to it at the same time. Fancy four-wheel steering and engine trickery are nothing if they are mated to a dull car with no discernible personality.

Nissan has fitted the GT-R with a barnstorming 3.8-litre twin-turbo V6 that puts out 485bhp and has matched it up with a twin-clutch paddle-shift transmission, massive brakes and computers controlling the electronic managements that can only be five minutes away from self-awareness.

The GT-R has completely turned the supercar world on its head - packaged in this Clark Kent body, the car does 0-62mph in 3.5 seconds, laughs off a quarter mile in 11.7 seconds and will storm on to 195mph. It has even apparently beaten a 911 Turbo around the fearsome Nordschleife track by which car nuts set so much store.

It's a car for the Playstation generation, the dashboard absolutely overloaded with irrelevant information such as G forces and your throttle inputs - looking at the car on paper, or even in the metal for that matter, you might think that it's going to have a huge bite and be fiendish to drive, but it's quite the opposite.

You'd have to be a pretty talented driver to catch the GT-R out - it feels like it has an endless amount of grip, although a criticism would be that the car occasionally feels like it's driving with mere direction pointers from you. It's the driving equivalent of autotune, covering up your mistakes.

The GT-R is one of the most approachable and simple ridiculously fast cars ever made, and you can spend hours fiddling with and tweaking with the car's electronic control systems to find a setup and balance of driver aids that matches your driving talent, modest or otherwise.

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